Good concept and design, very good voice acting and sound. The game feels smooth and quite polished. Makes sense, no ugly surprises so far. The environment feels appropriate, although it might be more interesting with a bit more furnishing and decoration. Also, ‘protocol’ is spelled like … ‘protocol’. Very nice work, please keep it up.
Thanks for checking it out and nice find on the Protocol .. Played it hundreds of times testing and never noticed .. I have remade the sign for the next upload .. Using little decoration was initially intentional in the generated arena's as they were supposed to be simulations so i kept things looking basic for the most part and wanted a sterile environment so yes i did avoid a lot of detail. However as the levels progress part of the storyline will be updates to the A.R.O.S Program so they will get more detailed as the story unfolds and things start to go wrong. I really appreciate the feedback thanks
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Good concept and design, very good voice acting and sound. The game feels smooth and quite polished. Makes sense, no ugly surprises so far. The environment feels appropriate, although it might be more interesting with a bit more furnishing and decoration. Also, ‘protocol’ is spelled like … ‘protocol’. Very nice work, please keep it up.
Thanks for checking it out and nice find on the Protocol .. Played it hundreds of times testing and never noticed .. I have remade the sign for the next upload .. Using little decoration was initially intentional in the generated arena's as they were supposed to be simulations so i kept things looking basic for the most part and wanted a sterile environment so yes i did avoid a lot of detail. However as the levels progress part of the storyline will be updates to the A.R.O.S Program so they will get more detailed as the story unfolds and things start to go wrong.
I really appreciate the feedback thanks
Great to see this getting attention synchro.
The demo is a great showcase for your game idea, and for the MAX Engine.